Sampler Waveform: Difference between revisions

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* '''Enter:''' Play/restart the sample from cursor position.
* '''Enter:''' Play/restart the sample from cursor position.


Default operations such as Copy/Paste (''"Control/Command + C"'', ''"Control/Command + V"'') and so on are available as well.
Default operations such as Copy/Paste (''"Control/Command + C"'', ''"Control/Command + V"'') etc. are available as well.




== Processing Buttons and Options ==
== Processing Buttons and Options ==


Please Note: Most processing options below that change the sample (like Cut/Copy/Paste or Fading) will either apply on the whole sample, when no selection is set, or will apply on the selection, when a selection is present.
Most processing options below that change the sample (Cut/Copy/Paste or Fading) will apply to the whole sample unless a specific area has been selected.


=== Undo/Redo Support ===
=== Undo/Redo Support ===


*[[image:vvoois_renoise_se_trigger_undo.png]] - Enable/disable undo in the sample editor. When working with very large sample, temporarily disabling undo may be useful to save a bit of time. Renoise saves all undo/redo processing on disk, so running out of memory should not be a problem. By default it does not hurt to have undo enabled.
*[[image:vvoois_renoise_se_trigger_undo.png]] - Enable/disable undo in the Sample Editor. When working with very large samples, temporarily disabling undo may be useful to save time. Renoise saves all undo/redo processing on disk, so running out of memory should not be a problem.


=== Create / Adjust Sample Properties ===
=== Create / Adjust Sample Properties ===


*[[image:vvoois_renoise_se_properties.png]] / [[image:vvoois_renoise_se_create.png]]- edit sample properties / create new sample.
*[[image:vvoois_renoise_se_properties.png]] / [[image:vvoois_renoise_se_create.png]]- Edit sample properties / Create new sample.


When a sample is loaded, you can setup/change basic sample properties, like the amount of channels and sample rate here:
When a sample is loaded, you can change basic sample properties here:


[[image:vvoois_renoise_se_sample_properties.png]]  <br style="clear: both" />
[[image:vvoois_renoise_se_sample_properties.png]]  <br style="clear: both" />


When no sample is loaded, you can create a new sample. This is especially useful to create small looped hand-drawn samples:
When no sample is loaded, you can create a new sample. This can be useful to create small looped hand-drawn samples:


[[image:vvoois_renoise_se_sample_create.png]]  <br style="clear: both" />
[[image:vvoois_renoise_se_sample_create.png]]  <br style="clear: both" />
Line 101: Line 101:
*[[image:vvoois_renoise_se_cut.png]] - Cuts the selection or the whole sample if nothing is selected.
*[[image:vvoois_renoise_se_cut.png]] - Cuts the selection or the whole sample if nothing is selected.
*[[image:vvoois_renoise_se_crop.png]] - Crop to selection (delete everything outside of the selection).
*[[image:vvoois_renoise_se_crop.png]] - Crop to selection (delete everything outside of the selection).
*[[image:vvoois_renoise_se_copy.png]] - Copy the selection / complete sample into the clipboard.
*[[image:vvoois_renoise_se_copy.png]] - Copy the selection or whole sample into the clipboard.
*[[image:vvoois_renoise_se_paste.png]] - Paste the clipboard content into the selection or at the current cursor point.
*[[image:vvoois_renoise_se_paste.png]] - Paste the clipboard content into waveform at the cursor position, or paste over the selected area.
*[[image:vvoois_renoise_se_mix_paste.png]] - Mix Paste the clipboard content with the selection.
*[[image:vvoois_renoise_se_mix_paste.png]] - Mix-Paste the clipboard content with the selection.


=== Amplitude & Offset ===
=== Amplitude & Offset ===


*[[image:vvoois_renoise_se_adjust_volume.png]] - Change the volume for the sample or selection (will open up a dialog to specify the exact amount).
*[[image:vvoois_renoise_se_adjust_volume.png]] - Change the volume of the sample or selection (will open up a dialog to specify the exact amount).
*[[image:vvoois_renoise_se_maximize.png]] - Change the volume of the sample so that it uses the maximum possible volume without clipping.
*[[image:vvoois_renoise_se_maximize.png]] - Raises the volume of the sample or selection to the maximum possible value without clipping.
*[[image:vvoois_renoise_se_dc_offset.png]] - Center sample to the DC-line. Fix vertical "offsets" in the sample.
*[[image:vvoois_renoise_se_dc_offset.png]] - Centre the sample or selection to the DC-line. Fixes vertical DC offsets.


=== Fading ===
=== Fading ===


*[[image:vvoois_renoise_se_fade_in.png]] - Fade the sample linearly in (via the context menu or shortcuts you can also fade in logarithmically).
*[[image:vvoois_renoise_se_fade_in.png]] - Fade the sample in linearly (you can also fade in logarithmically via the context menu or shortcuts).
*[[image:vvoois_renoise_se_fade_out.png]] - Fade the sample linearly out (via the context menu or shortcuts you can also fade out logarithmically).
*[[image:vvoois_renoise_se_fade_out.png]] - Fade the sample linearly out (you can also fade in logarithmically via the context menu or shortcuts.
*[[image:vvoois_renoise_se_crossfade.png]] - Mix the left part of the selection with the right part of the selection by fading them together. This is useful to create smooth loops.  Try cross fading the loop range only.
*[[image:vvoois_renoise_se_crossfade.png]] - Mix the left part of the selection with the right part of the selection by fading them together. This is useful to create smooth loops.  Try cross fading the loop range only.


=== Reverse & Swap ===  
=== Reverse & Swap ===  


*[[image:vvoois_renoise_se_reverse.png]] - Reverse sample, selection in the sample.
*[[image:vvoois_renoise_se_reverse.png]] - Reverses the sample or selection.
*[[image:vvoois_renoise_se_stereo_reverse.png]] - Cross-reverse the sample of selection. Reverses each stereo channel oppositely.  
*[[image:vvoois_renoise_se_stereo_reverse.png]] - Cross-reverse the sample or selection by reversing each stereo channel in the opposite manner (left channel is mirrored to the right, right channel is mirrored to the left).  


=== Process Track FX ===
=== Process Track FX ===


*[[image:vvoois_renoise_se_trackfx.png]] - Apply the current tracks DSP (as set up in the Track DSP tab) on the sample. This way you can apply any of Renoises built in effects or any plugin effects directly to the sample.
*[[image:vvoois_renoise_se_trackfx.png]] - Apply the current track's DSP effect chain to the sample. This way you can apply native or plugin effects directly to the sample's waveform. Note that this will not extend the length of sample (in the case of reverbs, delays etc. where the effect lasts longer than the original sample length).
*[[image:vvoois_renoise_se_smooth.png]] - Smooth the sample. A simply interpolation which removes hiss and edges form the sample. Especially useful to smooth hand drawn samples a bit.
*[[image:vvoois_renoise_se_smooth.png]] - Smooths the sample. A simple interpolation which removes hiss and sharp edges from the waveform. Useful to smooth out hand-drawn samples.


=== Loop Controls ===
=== Loop Controls ===


*[[image:vvoois_renoise_se_loopstart.png]] - Set loop start from the current cursor. When a selection is present, the loop start and end will be set.
*[[image:vvoois_renoise_se_loopstart.png]] - Set loop start from the current cursor position. When a selection is present, the loop start and end will be set to the selection area.
*[[image:vvoois_renoise_se_loop_end.png]] - Set loop end from the current cursor. When a selection is present, the loop start and end will be set.
*[[image:vvoois_renoise_se_loop_end.png]] - Set loop end from the current cursor position. When a selection is present, the loop start and end will be set to the selection area.


*[[image:vvoois_renoise_se_looptype.png]] - Setup or disable the sample loop (Forward, Reverse, and Ping-Pong).
*[[image:vvoois_renoise_se_looptype.png]] - Set the loop type or turn it off.


*[[image:vvoois_renoise_se_toggle_loopeditor.png]] - Enable/Disable the loop fine editor (see [[#Loop_Fine_Editor]]).
*[[image:vvoois_renoise_se_toggle_loopeditor.png]] - Enable/disable the Loop Fine Editor (see [[#Loop_Fine_Editor]]).


=== Play/Stop and Record ===
=== Play/Stop and Record ===


*[[image:vvoois_renoise_se_play_stop.png]] - Start/Stop playing from the cursor position to the display end or play the selection.
*[[image:vvoois_renoise_se_play_stop.png]] - Start/Stop from the cursor position to the end of the visible waveform, or Start/Stop playing the selection if one is present.
*[[image:vvoois_renoise_se_note.png]] - Setup the note that should be playd when hitting the play button or pressing ENTER.
*[[image:vvoois_renoise_se_note.png]] - Set the note that will be played when pressing the Play button or pressing ''"Enter"''.
*[[image:vvoois_renoise_se_prehear.png]] - Setup where the sample should be played back: On the master track to bypass the current tracks FX. On the selected track, to hear the sample with the currently active FX.
*[[image:vvoois_renoise_se_prehear.png]] - Setup where the sample should be played back: On the master track to bypass the current tracks FX. On the selected track, to hear the sample with the currently active FX.
*[[image:vvoois_renoise_se_record.png]] - Open up the record dialog, to record new samples from the LineIn or Microphone.
*[[image:vvoois_renoise_se_record.png]] - Open up the record dialog, to record new samples from the LineIn or Microphone.

Revision as of 19:47, 24 February 2010

Sample Editor

Renoise has a strong focus on samples as instruments and features a lot of pattern effects to mangle and modify sample playback. To aid with this, there is a built-in Sample Editor to modify and edit samples. New small samples (mostly for short looping wavetable) can also be created, via a simple drawing function.

Any changes made within the Sample Editor are exclusive to the samples within that particular Renoise song. The source samples are never modified unless you explicitly save and overwrite the file by saving it in the Disk Browser. Besides being non-destructive to the sample files, the Sample Editor also supports full and endless undo/redo-ing. Because undo/redo on very large samples can create an unwanted overhead, the undo/redo-ing of samples can be disabled. See below for more information.


Overview


The editor is divided into three parts:

  1. The upper bar with the sample name, sample rate, bit-depth on the left and snapping, zoom and draw controls on the right.
  2. The central area showing the waveform with two horizontal rulers along the top and bottom. Here you view the sample that is currently loaded and select what you want to edit.
  3. The lower section featuring the buttons and options used to edit or modify the sample.


Snapping, Zooming, Drawing and Sample Properties

  • File:Vvoois renoise se draw.png - When enabled, you can freely draw on the sample waveform with the mouse. Simply hold down the mouse button and drag to draw. When disabled, the mouse is used to select and scroll the waveform.
  • File:Vvoois renoise se snap20.png - Snapping applies to the waveform when using the mouse to select, using keyboard shortcuts to navigate around in the sample, or when applying and dragging loop points. It can be useful to have "Snap to: 0 Crossing enabled, as this will ensure that cutting and pasting parts of a sample do not produce clicks in the audio, because the start and end points will always match up at 0. Snapping to beats is useful when cutting out beats from loops, in combination with the "Copy to new Instrument" context menu/keyboard shortcut.


Wave View

Upper and Lower Rulers

You can individually set the upper and lower rulers' display measure by right-clicking on them and selecting an option from the context menu:

File:Vvoois renoise sample editor ruler options.png

Lower Zoom Bar

As an alternative to using the mouse or keyboard shortcuts to navigate around in the waveform, you can use the zoom-bar beneath the Lower Ruler to scroll or zoom. Drag the bar in the middle to scroll and drag the handles to extend/shrink the waveform view. Clicking on a free space next to the bar will jump a page in that direction.

Navigate Using the Mouse

  • Left Mouse Button:
    • Single-click sets an offset/cursor position.
    • Click and drag spans an area in the editor.
    • Click and drag with "Shift" extends/shrinks either side of the selection area.
    • Double-click selects the entire visible area of the waveform.
    • Click, drag and moving the cursor outside the wave editor to the left or right will zoom out. Holding down "Control" while doing so will speed up the zooming. Holding down "Shift" while doing so will scroll instead of zoom.
  • Right Mouse Button:
    • Single-click opens a context menu.
    • Click and drag extends/shrinks either side of the selection area (same as left-click and drag with "Shift").
    • Click, drag and moving the cursor outside the wave editor to the left or right will zoom out. Holding down "Control" while doing so will speed up the zooming. Holding down "Shift" while doing so will scroll instead of zoom.
  • Middle Mouse Button:
    • Single-click a point in the sample: Plays the sample from the clicked position to the end of the visible waveform.
    • Click and drag plays the selected are of waveform.
  • Scroll Wheel:
    • Zoom in/out of the waveform view.
    • Hold "Alt" while scrolling to scroll horizontally instead of zooming.

Note that the waveform view will zoom from the position of the mouse pointer. So, to get a closer look-up of a specific area, hold the mouse point over that area and start scrolling with the mouse wheel.

Navigate Using Keyboard Shortcuts

  • Arrow Left/Right: Move cursor to the left/right. In combination with "Shift", a selection is created.
  • Arrow Down/Up: Zoom in/out at the cursor position.
  • Home/End Key: Move cursor to the start/end of the waveform. In combination with "Shift", a selection is created.
  • Enter: Play/restart the sample from cursor position.

Default operations such as Copy/Paste ("Control/Command + C", "Control/Command + V") etc. are available as well.


Processing Buttons and Options

Most processing options below that change the sample (Cut/Copy/Paste or Fading) will apply to the whole sample unless a specific area has been selected.

Undo/Redo Support

  • File:Vvoois renoise se trigger undo.png - Enable/disable undo in the Sample Editor. When working with very large samples, temporarily disabling undo may be useful to save time. Renoise saves all undo/redo processing on disk, so running out of memory should not be a problem.

Create / Adjust Sample Properties

When a sample is loaded, you can change basic sample properties here:

File:Vvoois renoise se sample properties.png

When no sample is loaded, you can create a new sample. This can be useful to create small looped hand-drawn samples:

File:Vvoois renoise se sample create.png

Cut/Copy/Paste

Amplitude & Offset

Fading

Reverse & Swap

Process Track FX

  • File:Vvoois renoise se trackfx.png - Apply the current track's DSP effect chain to the sample. This way you can apply native or plugin effects directly to the sample's waveform. Note that this will not extend the length of sample (in the case of reverbs, delays etc. where the effect lasts longer than the original sample length).
  • File:Vvoois renoise se smooth.png - Smooths the sample. A simple interpolation which removes hiss and sharp edges from the waveform. Useful to smooth out hand-drawn samples.

Loop Controls

Play/Stop and Record

Current Selection Range Indicator

  • File:Vvoois renoise se offset.png - Next to the record button, the currently set cursor position or selection start and end are shown in the lower rulers format. To change the format, right click on the lower ruler an choose a new format, like samples, minutes or 09 pattern command offsets.


Mix Paste and other Copy/Paste Operations

Mix Paste

Renoise offers a simple mix paste functionality. TO use it simply copy a part or whole sample into the clipboard first, then click on mix paste. A dialog will pops up that offers some options on how to mix the clipboard content with the exiting content:

File:Vvoois renoise se mix paste dialog.png

Copy Into New Sample/Instrument

Via the context menu or keyboard shortcuts you can also automatically copy regions of a sample into either a new sample in the current instrument or a new instrument. This can be very useful if you want to slice up a loop and create a drum kit out of it. Or when copying parts of a large sample for further playback or editing.


Copying/Paste With External Sample Editors (Windows only)

Renoise shares its clipboard content with the system on windows, which means you can quickly swap around sample data from and to Renoise when using an external sample editor which also supports this feature. In many external editors you do have to select/activate this feature some where first. Please have a look into your editors manual, by looking up the keywords: "System Clipboard", "Copy".


Loop Fine Editor

The loop fine editor shows you an exact sample precise overview of the loop start and end points. This is very useful to create smooth loop. Loops should in most cases start and end at the sample amplitude values in the sample to avoid clicks. The Loop fine editor give you an overview of exactly this.