Instruments

From Renoise User Manual
Revision as of 16:23, 7 April 2014 by imported>Achenar
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Instruments

To edit an instrument or create a new one, select an existing instrument or empty slot from the list in the Instrument Selector panel. An instrument in Renoise may be one or any combination of samples, plugins and MIDI, and each type can be edited by selecting the appropriate tab from the top left of the Renoise interface:

3.0 instruments.png


Instrument Properties

3.0 instruments-properties.png

An instrument's properties affects the audio produced by all three sources. You will find these options at the top right of the instrument editor.

  • Volume: The instrument's volume.
  • Pitch: The instrument's pitch, in semi-tonal increments.
  • Scale: Forces note playing and recording to conform to a chosen scale by making restricted notes (shown as green on the keyboard) play as desired notes. When a scale is selected, an additional option will appear to left of it for choosing the scale's key.
  • Quantize: The time resolution of quantization. Choose from Line, Beat or Bar.
  • Mono: Restricts the instrument to playing or recording only a single note at once. Simultaneous notes in the Pattern Editor will still be played, however.
  • Hold: When enabled, Note-Off (key release) messages are ignored and the instrument continues playing. This is incredibly useful for triggering samples from devices that are not traditionally 'held down' e.g. drum pads.

You can also access these options in the Instrument Properties section under the Instrument Selector.


Detaching The Editor

Just above the instrument properties and to the left of the Scopes options is the 3.0 modulation-detach.png Detach button. It opens the instrument editor in a completely separate window, which can be moved around and resized. There are also additional buttons at the window's top right corner for minimizing, maximizing and closing. Clicking 3.0 modulation-attach.png Attach will reattach the window to the main interface.


Macros

Macros allow the automation of a sample-based instrument's modulation and fx parameters via the *Instr. Macros track effect. Only available in the Sampler tab, the 3.0 instruments-macros.png button is located at the top left corner of the instrument editor. Pressing this will open a panel with eight macros, each of which can be assigned to any number of parameters. Automating a macro will then alter the values of all assigned parameters.

To rename a macro, just click on its name. To map a macro, press the 3.0 instruments-macrosmap.png button to open the mappings list and reveal any mappable parameters (by default, highlighted in red). Clicking on a parameter will add it to the list and allow you to specify its Min/Max values and Scaling. Pressing the X at the right will delete the mapping.

You can also access the macros in the Instrument Properties section under the Instrument Selector.

3.0 instruments-macrosfull.png


Scopes

The Scopes provide a visual representation of your song, allowing you to examine the frequency and amplitude of the final audio signal or see what's currently happening in each individual track. The icons for toggling the Scopes can be found near the top right of the interface:

  • 3.0 scopes.png - Shows the Track Scopes.
  • 3.0 spectrum.png - Shows the Master Spectrum.
  • 3.0 downopenclose.png - Opens or closes the Scopes/Spectrum panel. Note you can have them independently open or closed for the main interface and the Instrument Editor.
  • 3.0 instrumentselector-visibility.png - When the main interface's right panel containing the Disk Browser and Instrument Selector is closed, this icon will appear, allowing you to still view the Instrument Selector.


Keyboard

The keyboard will display any keys pressed on the computer keyboard or played by a MIDI device. You can also click with the mouse on the keys to play them. If not all keys are visible, the arrow buttons at the left and right sides will move the keyboard an octave in that direction. You can open the Phrase Editor by pressing the button next to the keyboard.

3.0 instruments-keyboard.png


Track Selector

Unless the Instrument Editor has been detached, this option will be present at the bottom left of the interface and allows you to select a track to play sounds on without having to move back to the Pattern Editor.

3.0 sampler-trackselector.png