Sampler Waveform: Difference between revisions
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=Sample Editor= | = Sample Editor = | ||
Renoise has a strong focus on samples as instruments. A lot of pattern FX allow you to mangle and modify sample playback on the fly, thus there is also a built in sample editor present. New small samples (mostly for short looping wavetable) can also be created, via a draw functionality. | |||
Please note: Whatever you do with the sample editor in Renoise, the ''source samples on disk are never modified'' unless you explicitly save and overwrite the file by saving it in the disk browser. This means all sample editor actions are non destructive to the original sample files. Renoise songs are self contained, just like Renoise instrument files are. The sample you are editing is the one that Renoise has in its memory. | |||
Beside of being non destructive to the sample files, Renoises sample editor also supports full undo/redoing. So any changes can be undone. Because undo/redo on very large samples can sometimes create an unwanted overhead, undo redo can also be disabled, just for samples. See below for more info. | |||
== Interface Overview == | |||
[[image:vvoois_renoise_sample_editor.png|frameless|800px|left]] <br style="clear: both" /> | [[image:vvoois_renoise_sample_editor.png|frameless|800px|left]] <br style="clear: both" /> | ||
The editor cointains tree parts: | |||
# The upper bar with the samples name and a few properties like sample rate, bit depth on the left. Snapping, Zoom and draw controls on the right | |||
# The wave view with two rulers is the center of the editor. Here you do select what you want to edit and can view the sample that is currently loaded | |||
# The lower part of the editor, with lots of buttons to do processing. We'll describe the available processing functions later on | |||
=== Snapping, Zooming, Drawing and Sample Properties === | |||
[[image: | *[[image:vvoois_renoise_se_draw.png]] - When enabled, you can freely draw withing the sample wave with the mouse. Simply hold down the mouse button and drag it to draw. When disabled, the mouse is used to select and zoom in the wave view. | ||
*[[image:vvoois_renoise_se_snap20.png]] - Snapping option. Snapping applies to the specified interval or options in the waveview when withering using the mouse to select or using keyboard shortcuts to navigate aroud in the sample. It also applies when dragging around loop points | |||
*[[image:vvoois_renoise_se_zoom_selection.png]] - Zoom to the currently selected area | |||
*[[image:vvoois_renoise_se_zoom_in.png]] - Zoom one step in | |||
*[[image:vvoois_renoise_se_zoom_out.png]] - Zoom one step out | |||
*[[image:vvoois_renoise_se_view_full.png]] - View full sample (zoom out to show the whole sample, horizontally and vertically) | |||
*[[image:vvoois_renoise_se_zoom_in_vert.png]] - Zoom in one step vertically | |||
*[[image:vvoois_renoise_se_zoom_out_vert.png]] - Zoom out one step vertically | |||
=== Wave View === | |||
=== | ===== Upper and Lower Rulers ===== | ||
You can set the upper and lower ruler properties individually from each other by right-clicking them and selecting an option in the context menu: | |||
[[image:vvoois_renoise_sample_editor_ruler_options.png]] <br style="clear: both" /> | |||
===== Lower Zoom Bar ===== | |||
===== Navigate Using the Mouse ===== | |||
* | * Scroll Wheel | ||
* | ** Zoom the sample view with the mouse wheel. | ||
** Hold LCTRL while scrolling:Scrolls the sample view to the left/right when zoomed in. | |||
* | * LMB | ||
* | ** Click and drag - Selects an area to proces | ||
* | ** Single-click a point in the sample - Sets an offset position | ||
* | |||
* | |||
* RMB | |||
* | ** Single-click a point in the sample - Context menu | ||
* | ** Click and drag - Extend either left side or right side of the selection area (depends on what side you drag) | ||
* | |||
* MMB | |||
** Single-click a point in the sample - Play from clicked offset | |||
** Click and drag - Select and directly play selection | |||
=== | ===== Navigate Using Keyboard Shortcuts ===== | ||
* [Enter] Play sample from position marker / loop offset | |||
* [Arrow left] / [arrow right] - move marker to the left / right | |||
* [End Key] set offset marker to end of sample | |||
* [Home Key] set offset marker to beginning of sample. | |||
SHIFT -> Select | |||
=== Processing Buttons and Options === | |||
[[image: | '''Undo''' | ||
*[[image:vvoois_renoise_se_trigger_undo.png]] - Enable / disable undo buffering, if you don't want to spoil your sample, better check this one before applying effects to it. CTRL-Z won't help if this box remains unchecked. <br style="clear: both" /> | |||
*[[image: | '''Cut/Copy/Paste''' | ||
*[[image: | *[[image:vvoois_renoise_se_properties.png]] / [[image:vvoois_renoise_se_create.png]]- edit sample properties / create new sample. <br style="clear: left" /> | ||
*[[image: | *[[image:vvoois_renoise_se_cut.png]] - Cut selection or whole sample if nothing is selected. <br style="clear: both" /> | ||
*[[image:vvoois_renoise_se_crop.png]] - Crop to selection (cut everything that is not selected) <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_copy.png]] - Copy selection / complete sample <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_paste.png]] - Paste selection / complete sample <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_mix_paste.png]] - Mix Paste selection / complete sample <br style="clear: both" /> | |||
'''Amplitude''' | |||
*[[image:vvoois_renoise_se_adjust_volume.png]] - Render sample to a different sample volume (lower or higher) <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_maximize.png]] - Render sample to maximum possible volume. <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_dc_offset.png]] - Center sample to the DC-line <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_fade_in.png]] - Fade in sample or selection <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_fade_out.png]] - Fade out sample or selection <br style="clear: both" /> | |||
[[image: | '''Reverse & Swap''' | ||
*[[image:vvoois_renoise_se_crossfade.png]] - Mirror sample across DC-axis <br style="clear: both" /> | |||
The crossfade function copies the selection, mirrors it and paste the mirrored part to your selection using the center part of your selection as the y-axis. Whatever does not fit into the selection is indeed being discarded. | |||
[[image: | *[[image:vvoois_renoise_se_reverse.png]] - Reverse sample. <br style="clear: both" /> | ||
*[[image:vvoois_renoise_se_stereo_reverse.png]] - Stereo Cross-reverse sample > right half of left channel and first half of right channel will be reversed. <br style="clear: both" /> | |||
'''Process Track FX''' | |||
*[[image:vvoois_renoise_se_trackfx.png]] - Apply current track DSP/VST FX on the sample. | |||
*[[image:vvoois_renoise_se_smooth.png]] - Smooth sharp curve edges, makes the sample sound a little duller. | |||
'''Loop Controls''' | |||
*[[image:vvoois_renoise_se_loopstart.png]] - Set loop start at current focuspoint (click any point in the sample with the mouse and click this button). You can also select a range and press this button and the loop-end node will be automatically set to the end of the range. <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_loop_end.png]] - Set loop-end at current focuspoint. <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_looptype.png]] - Loop type (Forward, reverse, and ping-pong.) <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_toggle_loopeditor.png]] - Toggle loop editor <br style="clear: both" /> | |||
[[image: | '''Play/Stop and Record''' | ||
*[[image:vvoois_renoise_se_play_stop.png]] - Start/Stop playing the sample, or sample region | |||
*[[image:vvoois_renoise_se_note.png]] - Setup the note that should be plaed when hitting the play button or pressing ENTER | |||
*[[image:vvoois_renoise_se_prehear.png]] - Prehear track selection (Master / selected track) <br style="clear: both" /> | |||
*[[image:vvoois_renoise_se_record.png]] - The Record button for recording from your line-in device. (See later section.) <br style="clear: both" /> | |||
'''Play/Stop and Record''' | |||
*[[image: | *[[image:vvoois_renoise_se_offset.png]] - Next to the record button, the offset will be given for the current focuspoint in the sample. (set with a mouse-click on the sample) This value can be used in the effect column when required. (it saves searching for the right offset). <br style="clear: both" /> | ||
=== Mix paste === | |||
When you want to mix paste your sample, a dialog pops up that offers you which way you want to paste your sample data into or across the existing data: | |||
[[image:vvoois_renoise_se_mix_paste_dialog.png]] <br style="clear: both" /> | |||
=== Adjust Sample Properties / Create New Sample === | |||
You can make Renoise re-render the sample to different settings through the sample properties... | |||
[[image:vvoois_renoise_se_sample_properties.png]] <br style="clear: both" /> | |||
* | * Which rate to down- or upgrade the sample to.. <br style="clear: both" /> | ||
* Sample type to apply. <br style="clear: both" /> | |||
* Bit-range to convert to. (Note for compatible FLAC formats importable in other applications, don't select 32 bits here!) <br style="clear: both" /> | |||
If there is no sample loaded yet, you can create a new sample, in that case an extra input field shows up that allows you to supply the amount of samples as a size.. | |||
[[image:vvoois_renoise_se_sample_create.png]] <br style="clear: both" /> | |||
=== Loop Fine Editor === | |||
Although you can drag the start- and end-node loop markers... there is a possibility to finetune your loopnodes. To finetune your loop, you can toggle the loopeditor ([[image:vvoois_renoise_se_toggle_loopeditor.png]]) and this will give you an additional panel to the right-most part of the sample window. <br style="clear: both" /> | |||
[[image:vvoois_renoise_se_loopedit.png]] <br style="clear: both" /> | |||
Here you finetune the loop settings by sliding the nodes to similar or identical offset points in the sample. | |||
With this you can reduce clicks in the looping. | |||
=== | === Sample Recording === | ||
If you click the '''recorder''' button, you will get an additional control panel above the visual sample area and the sample-area will dimm the current wave-graphic to the background. | |||
=== Copying/Paste With External Sample Editors (Windows only) === | |||
It is possible to share the Renoise clipboard sample data with a different audio editor. The requirement for this is that the other sample editor is capable of importing the system clipboard of your platform. Currently this feature is only supported by the Windows edition of Renoise but not all audio editors support system clipboard import. For example the latest AVS application supports sharing of system clipboard, but a free audio editor like Audacity does (at the moment of writing) not. | |||
Revision as of 19:19, 3 February 2010
Sample Editor
Renoise has a strong focus on samples as instruments. A lot of pattern FX allow you to mangle and modify sample playback on the fly, thus there is also a built in sample editor present. New small samples (mostly for short looping wavetable) can also be created, via a draw functionality.
Please note: Whatever you do with the sample editor in Renoise, the source samples on disk are never modified unless you explicitly save and overwrite the file by saving it in the disk browser. This means all sample editor actions are non destructive to the original sample files. Renoise songs are self contained, just like Renoise instrument files are. The sample you are editing is the one that Renoise has in its memory.
Beside of being non destructive to the sample files, Renoises sample editor also supports full undo/redoing. So any changes can be undone. Because undo/redo on very large samples can sometimes create an unwanted overhead, undo redo can also be disabled, just for samples. See below for more info.
Interface Overview
The editor cointains tree parts:
- The upper bar with the samples name and a few properties like sample rate, bit depth on the left. Snapping, Zoom and draw controls on the right
- The wave view with two rulers is the center of the editor. Here you do select what you want to edit and can view the sample that is currently loaded
- The lower part of the editor, with lots of buttons to do processing. We'll describe the available processing functions later on
Snapping, Zooming, Drawing and Sample Properties
- File:Vvoois renoise se draw.png - When enabled, you can freely draw withing the sample wave with the mouse. Simply hold down the mouse button and drag it to draw. When disabled, the mouse is used to select and zoom in the wave view.
- File:Vvoois renoise se snap20.png - Snapping option. Snapping applies to the specified interval or options in the waveview when withering using the mouse to select or using keyboard shortcuts to navigate aroud in the sample. It also applies when dragging around loop points
- File:Vvoois renoise se zoom selection.png - Zoom to the currently selected area
- File:Vvoois renoise se zoom in.png - Zoom one step in
- File:Vvoois renoise se zoom out.png - Zoom one step out
- File:Vvoois renoise se view full.png - View full sample (zoom out to show the whole sample, horizontally and vertically)
- File:Vvoois renoise se zoom in vert.png - Zoom in one step vertically
- File:Vvoois renoise se zoom out vert.png - Zoom out one step vertically
Wave View
Upper and Lower Rulers
You can set the upper and lower ruler properties individually from each other by right-clicking them and selecting an option in the context menu:
File:Vvoois renoise sample editor ruler options.png
Lower Zoom Bar
- Scroll Wheel
- Zoom the sample view with the mouse wheel.
- Hold LCTRL while scrolling:Scrolls the sample view to the left/right when zoomed in.
- LMB
- Click and drag - Selects an area to proces
- Single-click a point in the sample - Sets an offset position
- RMB
- Single-click a point in the sample - Context menu
- Click and drag - Extend either left side or right side of the selection area (depends on what side you drag)
- MMB
- Single-click a point in the sample - Play from clicked offset
- Click and drag - Select and directly play selection
- [Enter] Play sample from position marker / loop offset
- [Arrow left] / [arrow right] - move marker to the left / right
- [End Key] set offset marker to end of sample
- [Home Key] set offset marker to beginning of sample.
SHIFT -> Select
Processing Buttons and Options
Undo
- File:Vvoois renoise se trigger undo.png - Enable / disable undo buffering, if you don't want to spoil your sample, better check this one before applying effects to it. CTRL-Z won't help if this box remains unchecked.
Cut/Copy/Paste
- File:Vvoois renoise se properties.png / File:Vvoois renoise se create.png- edit sample properties / create new sample.
- File:Vvoois renoise se cut.png - Cut selection or whole sample if nothing is selected.
- File:Vvoois renoise se crop.png - Crop to selection (cut everything that is not selected)
- File:Vvoois renoise se copy.png - Copy selection / complete sample
- File:Vvoois renoise se paste.png - Paste selection / complete sample
- File:Vvoois renoise se mix paste.png - Mix Paste selection / complete sample
Amplitude
- File:Vvoois renoise se adjust volume.png - Render sample to a different sample volume (lower or higher)
- File:Vvoois renoise se maximize.png - Render sample to maximum possible volume.
- File:Vvoois renoise se dc offset.png - Center sample to the DC-line
- File:Vvoois renoise se fade in.png - Fade in sample or selection
- File:Vvoois renoise se fade out.png - Fade out sample or selection
Reverse & Swap
- File:Vvoois renoise se crossfade.png - Mirror sample across DC-axis
The crossfade function copies the selection, mirrors it and paste the mirrored part to your selection using the center part of your selection as the y-axis. Whatever does not fit into the selection is indeed being discarded.
- File:Vvoois renoise se reverse.png - Reverse sample.
- File:Vvoois renoise se stereo reverse.png - Stereo Cross-reverse sample > right half of left channel and first half of right channel will be reversed.
Process Track FX
- File:Vvoois renoise se trackfx.png - Apply current track DSP/VST FX on the sample.
- File:Vvoois renoise se smooth.png - Smooth sharp curve edges, makes the sample sound a little duller.
Loop Controls
- File:Vvoois renoise se loopstart.png - Set loop start at current focuspoint (click any point in the sample with the mouse and click this button). You can also select a range and press this button and the loop-end node will be automatically set to the end of the range.
- File:Vvoois renoise se loop end.png - Set loop-end at current focuspoint.
- File:Vvoois renoise se looptype.png - Loop type (Forward, reverse, and ping-pong.)
- File:Vvoois renoise se toggle loopeditor.png - Toggle loop editor
Play/Stop and Record
- File:Vvoois renoise se play stop.png - Start/Stop playing the sample, or sample region
- File:Vvoois renoise se note.png - Setup the note that should be plaed when hitting the play button or pressing ENTER
- File:Vvoois renoise se prehear.png - Prehear track selection (Master / selected track)
- File:Vvoois renoise se record.png - The Record button for recording from your line-in device. (See later section.)
Play/Stop and Record
- File:Vvoois renoise se offset.png - Next to the record button, the offset will be given for the current focuspoint in the sample. (set with a mouse-click on the sample) This value can be used in the effect column when required. (it saves searching for the right offset).
Mix paste
When you want to mix paste your sample, a dialog pops up that offers you which way you want to paste your sample data into or across the existing data:
File:Vvoois renoise se mix paste dialog.png
Adjust Sample Properties / Create New Sample
You can make Renoise re-render the sample to different settings through the sample properties...
File:Vvoois renoise se sample properties.png
- Which rate to down- or upgrade the sample to..
- Sample type to apply.
- Bit-range to convert to. (Note for compatible FLAC formats importable in other applications, don't select 32 bits here!)
If there is no sample loaded yet, you can create a new sample, in that case an extra input field shows up that allows you to supply the amount of samples as a size..
File:Vvoois renoise se sample create.png
Loop Fine Editor
Although you can drag the start- and end-node loop markers... there is a possibility to finetune your loopnodes. To finetune your loop, you can toggle the loopeditor (File:Vvoois renoise se toggle loopeditor.png) and this will give you an additional panel to the right-most part of the sample window.
File:Vvoois renoise se loopedit.png
Here you finetune the loop settings by sliding the nodes to similar or identical offset points in the sample.
With this you can reduce clicks in the looping.
Sample Recording
If you click the recorder button, you will get an additional control panel above the visual sample area and the sample-area will dimm the current wave-graphic to the background.
Copying/Paste With External Sample Editors (Windows only)
It is possible to share the Renoise clipboard sample data with a different audio editor. The requirement for this is that the other sample editor is capable of importing the system clipboard of your platform. Currently this feature is only supported by the Windows edition of Renoise but not all audio editors support system clipboard import. For example the latest AVS application supports sharing of system clipboard, but a free audio editor like Audacity does (at the moment of writing) not.